Jasper is here and OXM take a look at the improvements

Streamlining a console’s manufacturing process has been a part of the videogame industry since its earliest days. Efficiencies are maximized, costs are cut, and quality improves. But it’s been especially important for Microsoft in this generation as they try to rid themselves of the public black eye endured by the ongoing “Red Ring of Death” problem, which resulted in an abnormally high rate of hardware failure on the Xbox 360.

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